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ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)

ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)Authors: William Sanders, Chandima Cumaranatunge
Publisher: Adobe Developer Library
Category: Book

List Price: $44.99
Buy New: $18.40
as of 2/12/2012 06:54 PST details
You Save: $26.59 (59%)



New (30) Used (40) from $1.73

Seller: VERTEK
Sales Rank: 505106

Languages: English (Unknown), English (Original Language), English (Published)
Media: Paperback
Edition: 1st Ed.
Pages: 530
Number Of Items: 1
Shipping Weight (lbs): 1.7
Dimensions (in): 9.1 x 7.1 x 1

ISBN: 0596528469
EAN: 9780596528461
ASIN: 0596528469

Publication Date: July 23, 2007
Availability: Usually ships in 1-2 business days

Features:
  • ISBN13: 9780596528461
  • Condition: New
  • Notes: BRAND NEW FROM PUBLISHER! 100% Satisfaction Guarantee. Tracking provided on most orders. Buy with Confidence! Millions of books sold!

Also Available In:

  • Kindle Edition - ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)
  • Digital - ActionScript 3.0 Design Patterns

Editorial Reviews:

Product Description

Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.

ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include:

  • Key features of ActionScript 3.0 and why it became an OOP language
  • OOP characteristics, such as classes, abstraction, inheritance, and polymorphism
  • The benefits of using design patterns
  • Creational patterns, including Factory and Singleton patterns
  • Structural patterns, including Decorator, Adapter, and Composite patterns
  • Behavioral patterns, including Command, Observer, Strategy, and State patterns
  • Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs
During the course of the book, you'll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you're coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will have you constructing truly elegant solutions for your Flash and Flex applications in no time.


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